What Do The Different Driving Assists Actually Do?

Learn what the different driving assists actually do in NASCAR 25, how they change your car’s behavior, and which settings beginners should use to drive faster and safer.


Updated June 11, 2025

You jump into NASCAR 25, the car feels like it’s on ice or stuck in glue, and every menu is full of assists you don’t fully understand. This guide breaks down what the different driving assists actually do in plain English, and how to set them up so you can learn quickly without wrecking every lap.

Quick answer

Driving assists in NASCAR 25 are tools that let the game handle parts of the driving for you: braking, throttle, steering stability, traction, and racing line. Turning assists on makes the car easier and safer but a bit slower and less precise; turning them off gives you maximum control and speed, but demands more skill.

If you’re a beginner, you typically want high assists for braking and stability, and visual help like a racing line, then slowly turn assists down as you learn to control the car. The goal isn’t “no assists at all” on day one—it’s “just enough help” to stay on track and improve each race.


Do this now (60 seconds)

  • Open the Driving / Assists / Gameplay settings menu (look for a tab called something like “Driving,” “Assists,” or “Controls”).
  • Make sure Automatic Transmission and Strong Stability/Control Assist are turned ON or set to the highest/most helpful value.
  • Turn on a Racing Line / Driving Line if it exists (even if only for corners).
  • Set Braking Assist and Traction/Stability Assists to Medium or High.
  • Run a quick practice session at an easy oval and see if the car feels safer and more predictable.

What this means in NASCAR 25

In NASCAR 25, “driving assists” are game aids that help you control a 3,400+ lb stock car at high speed. NASCAR stock cars have huge power, relatively low grip, and no electronic aids in real life, so a raw “sim” model can feel wild if you’re new.

Driving assists can:

  • Prevent spins and crashes by smoothing your steering, throttle, and braking.
  • Make learning tracks easier with visual lines and braking guidance.
  • Reduce mental load so you can focus on basic racecraft (holding a line, running clean laps).
  • Slightly reduce your peak pace because the game is limiting what you can do.

Key words you might see in menus, in plain English:

  • Understeer / “Push” / Tight: You turn the wheel, but the car doesn’t want to turn; it drifts up the track (toward the outside wall).
  • Oversteer / “Loose”: The back of the car steps out; it wants to spin toward the inside wall.
  • Draft / Slipstream: The low-pressure area behind another car that reduces your air resistance; you’ll gain speed when tucked behind someone.
  • Aero: Aerodynamics—the way air pushes on the car, especially at high speed.
  • Tire falloff: Tires lose grip over a run; the car gets slower and often looser or tighter as laps build up.
  • Cautions / Yellow flags: Race neutralized after a crash; field slows and bunches up.

Driving assists help you manage all this without needing a real driver’s experience on day one.


What Do The Different Driving Assists Actually Do? (Overview)

Exact labels may vary in NASCAR 25, but most modern NASCAR games include versions of these:

  1. Steering Assist / Stability Control / Driving Assist
  2. Braking Assist / ABS-type help
  3. Traction / Throttle Control Assist
  4. Transmission: Automatic vs Manual
  5. Racing Line / Ideal Line / Braking Line
  6. Damage / Spin Recovery / Reset Assists (if present)
  7. AI Difficulty & AI Driving Line (not an “assist,” but feels like one)

Below, we’ll break them down by symptom so you can quickly match what you feel in the car to what to change.


Symptoms → likely causes → fixes (beginner-focused)

Use this as a quick “garage cheat sheet” when the car doesn’t behave.

Common driving symptoms table

Symptom you feel/seeLikely cause (simple)Fix in assists/settings
Car spins out exiting corners under throttleToo much power, not enough traction helpIncrease Traction/Throttle Assist and Stability/Control Assist
Car plows straight toward the wall mid-corner (tight)Entering too fast; braking help might be too lowIncrease Braking Assist or Stability Assist; use a Racing Line for braking points
Car feels “on rails” but never keeps up with fast ghostsAssists limiting max speed/steeringGradually reduce Steering/Driving Assist and Traction Assist one step at a time
You lock up or slide when touching the brakesToo much manual braking, not enough helpTurn Braking Assist up; reduce Brake Sensitivity if available
You miss gears or bog down on restartsManual shifting too hard/earlyUse Automatic Transmission until shifting feels natural
You keep overshooting cornersNo visual reference for brakingTurn on Racing Line / Braking Line if available
Car wiggles at high speed on straightsSteering too sensitive; low stabilityIncrease Stability/Steering Assist; lower Steering Sensitivity
Game feels too “arcade,” like it’s driving for youAssists set too highTurn down Steering/Driving Assist and Braking Assist one level

Step-by-step: How to change driving assists

Because NASCAR 25’s exact menu labels may differ, use these as principle-based steps:

  1. Open the driving settings menu

    • From the main menu, look for something like:
      • “Options” or “Settings”
      • Then a tab such as “Gameplay,” “Driving,” “Assists,” or “Controls.”
    • You should see sliders or toggles labeled with words like Assist, Stability, Braking, Transmission, Racing Line, etc.
  2. Start with core assists

    • Set Transmission to Automatic.
    • Set Steering / Stability / Driving Assist to Medium or High.
    • Set Traction / Throttle Assist to Medium or High.
  3. Add braking and visual help

    • Turn Braking Assist to Medium or High if you struggle to slow down in time.
    • Turn on Racing Line / Driving Line. If there’s an option, pick Corners Only so you learn braking zones without relying on it everywhere.
  4. Test in a solo session

    • Go into Practice, Test Session, or Single Race with no AI (if possible).
    • Pick a simple oval (a tri-oval or big speedway is usually easiest).
    • Run 5–10 laps focusing on staying off the walls and holding a steady line.
  5. Adjust based on what you feel

    • If the car still spins: bump Stability and Traction up one notch.
    • If the car feels dead and unresponsive: lower Steering/Driving Assist one notch.
    • Make only one change at a time and test a few laps.

Common gotcha:
Many players turn all assists off too early because they “want realism.” In stock cars, less assist doesn’t automatically make you faster—until your hands and eyes are trained. Work assists down slowly, one setting at a time, once you can run several clean laps in a row.


These are starting points you can tune across any NASCAR-style game, including NASCAR 25.

Beginner (day 1–3)

Focus: Stay on track and build confidence.

  • Transmission: Automatic
  • Steering / Stability / Driving Assist: High
  • Traction / Throttle Assist: High
  • Braking Assist: Medium–High
  • Racing Line: On (Corners at least)
  • Damage: Reduced or off (if adjustable)
  • AI Difficulty: Lower end until you can run clean laps

Why: The game keeps you pointed mostly straight and helps with braking, so you can learn basic lines and track layouts.

Intermediate

Focus: Start taking more control for better lap times.

  • Transmission: Automatic or start trying Manual in practice only
  • Steering / Stability / Driving Assist: Medium
  • Traction / Throttle Assist: Medium
  • Braking Assist: Low–Medium
  • Racing Line: Corners only, or Off on tracks you know
  • Damage: Standard/Realistic if you want more immersion
  • AI Difficulty: Mid-range, so you’re challenged but not destroyed

Why: You’ll feel more of the car’s true behavior but still have a safety net.

Advanced

Focus: Maximum control and pace.

  • Transmission: Manual
  • Steering / Stability / Driving Assist: Low or Off
  • Traction / Throttle Assist: Low or Off
  • Braking Assist: Off
  • Racing Line: Off
  • Damage: Full/Realistic
  • AI Difficulty: As high as you can race cleanly

Why: At this level, assists can slow you down or mask issues you need to feel to fix (like bad corner entry speed or throttle timing).


Practice drill (10 minutes)

Goal: Learn how assists change car behavior and find a comfortable baseline.

  1. Pick a simple track

    • Choose a big, fairly smooth oval (any “speedway” or “tri-oval” type).
  2. Run 3 laps with high assists

    • High Stability, Traction, and Braking Assist.
    • Focus on holding a steady line and staying off the walls. Feel how “safe” the car is.
  3. Run 3 laps with medium assists

    • Drop Stability and Traction to Medium.
    • Notice: more movement in the car, more responsive, but still manageable.
  4. Run 3 laps with low assists

    • Drop Stability and Traction to Low; keep Braking Assist on Medium.
    • Don’t chase speed—just feel where the car starts to get loose or tight.
  5. Lock in your baseline

    • Pick the level (High, Medium, or Low) where you can run 3 clean laps in a row without wall contact or spins.
    • Use that as your “career baseline” and only change one assist at a time as you improve.

What success looks like:
You can run multiple laps without crashing, and you understand how changing an assist makes the car more stable or more responsive.

Mistake to avoid:
Don’t keep cranking assists down every session. Stay at a level until your laps are consistently clean, then adjust.


Common beginner mistakes (and the fix)

  1. Turning everything off instantly

    • Looks like: Constant spins, frustration, quitting after a few races.
    • Why: Jump from fully assisted to raw sim is too big.
    • Fix: Turn assists down one notch at a time, starting with steering/stability or traction.
  2. Ignoring braking assists and racing line

    • Looks like: Overshooting every corner, hitting the wall on exit.
    • Why: You don’t know braking points yet.
    • Fix: Use Racing Line (Corners) and Medium Braking Assist until you can memorize where to slow down.
  3. Blaming setup when it’s really assists

    • Looks like: “The car is too tight/too loose” even with default setups.
    • Why: Over-aggressive or under-aggressive assists masking the true balance.
    • Fix: Adjust Stability/Steering Assist first; only then tweak setup if needed.
  4. Steering too much because assists feel “soft”

    • Looks like: Sawing at the wheel/stick, car weaving down the straight.
    • Why: High assists can make steering feel numb, so you over-correct.
    • Fix: Practice smooth, small inputs and consider reducing Steering Assist one step if you can stay straight.
  5. Never adjusting AI difficulty

    • Looks like: Always winning easily or always getting lapped.
    • Why: AI too easy or too hard relative to your assists.
    • Fix: Once your assists feel comfortable, raise or lower AI difficulty so races are competitive but fair.
  6. Staying on full assists forever

    • Looks like: Safe but slow; you plateau and can’t get faster.
    • Why: Assists are limiting corner speed and throttle freedom.
    • Fix: When you can run clean races, lower one assist (usually Traction or Stability) and relearn the car.

FAQs

What do the different driving assists actually do in NASCAR 25?

They control how much the game helps you with steering stability, braking, throttle/traction, shifting, and visual guidance. Higher assists make the car more forgiving and easier to keep off the wall but cap your ultimate speed. Lower assists give you full control, which is faster when you’re skilled but much harder for beginners.

Which assists should I use as a complete beginner?

Use Automatic Transmission, High Stability/Steering Assist, Medium–High Braking and Traction Assists, and a Racing Line (at least for corners). That combo lets you focus on learning tracks and basic car control while the game helps prevent the biggest mistakes like spins and missed braking zones.

Do assists make me slower in NASCAR 25?

Usually, yes—but only once you’re consistent. On day one, assists actually make you faster because they keep you out of the wall and on the racing line. As you get better, those same assists may start limiting your corner entry speed, throttle application, and steering freedom, costing you lap time.

Should I use manual gears or automatic in NASCAR 25?

Start with Automatic so you can focus on braking, turning, and throttle. When you can run solid races without crashing, try Manual in practice sessions only. Manual shifting can give you better acceleration out of slow corners and more control on restarts, but it adds another skill to manage.

Why does my car keep spinning even with assists on?

You may still be too aggressive on the throttle or your Stability/Traction assists are too low. Turn Traction/Throttle Assist and Stability/Steering Assist up one step, and practice rolling onto the gas smoothly rather than mashing it. Use a simple oval to get the feel before tackling tougher tracks.

Is it “more realistic” to turn all assists off?

Real NASCAR stock cars don’t use things like traction control or ABS, so yes, fewer assists is closer to real driving—but only if you can still drive cleanly and consistently. Realism isn’t just about settings; it’s about behavior. It’s better to run a realistic line and racecraft with some assists than to spin every lap with them off.


Next steps

Driving assists in NASCAR 25 are tools, not crutches. Use them to keep the car under you while you learn lines, timing, and racecraft, then gradually dial them back as your consistency improves.

Next, spend a short session on an easy oval, lock in a comfortable assist baseline, and then trim one setting at a time as you get more confident.

Related articles (suggested topics):

  • “How to Pick the Right AI Difficulty in NASCAR 25”
  • “Beginner’s Guide: Clean Cornering and Racing Lines in NASCAR 25”
  • “How Tire Wear and Fuel Affect Your Car in NASCAR 25”
  • “Basic Car Setup Changes for Beginners (Tight vs Loose Explained)”
  • “Controller vs Wheel: Best Settings for NASCAR 25 Beginners”

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